Settlement & the honest rake
On day 21, trading freezes and the season pays out in one strict order. Nothing is distributed early, and nothing is distributed twice.
The waterfall
- Reserve redemption. Every curve freezes and its reserve pot backs every holder’s token 1:1. This was always your money — the two-pot promise (§ curve & two pots) pays off exactly here.
- Seed recoupment. The protocol’s seed grant is a senior claim: each surviving country repays its founding seed out of its own treasury before anything else moves. A conquered country’s seed was already lost into the game economy at the moment it fell — it became spoils, not a debt outstanding.
- Treasury distribution. What’s left of each surviving country’s treasury — a whole season of taxes and war loot — splits 50/50 between its stakers and its holders, pro-rata.
- Prize pool. A separate pot (built from the protocol’s own injection plus half of every season’s arms sales) pays the top-3 nations by Victory Points, 50/30/20 — to stakers, weighted by stake-epochs. Time-weighting means a day-one citizen outranks an epoch-41 tourist by math, not by rule.
That order matters: redemption and seed recoupment happen regardless of who won or lost the war; only what’s left over is a function of Victory Points. Terminal value isn’t a promise of price — it’s an accounting identity. The SOL was in the curves and treasuries the entire season; day 21 is just the day it all goes home.
The honest rake
The protocol’s take — the rake — is the φ_P fee slice, half of every arms-sales flow, and a share of the wartime sell toll. In aggregate, that’s about 1% of season deposits. Player-vs-player redistribution — sweeps, curve moves, refugee haircuts, escrow forfeits — is an order of magnitude larger than the rake itself.
This is poker with countries, not a fund. The house takes a transparent, visible rake and sweetens the pot with the prize injection; everything else that moves, moves from one player to another based on whose flag won. Nobody sells you “everyone profits.” Your outcome is your judgment about which nation wins — and the rake is small enough, and public enough, to check yourself.
For the rest of the adversarial assumptions — wash trading, snapshot timing, VRF receipts, agent containment — see fair play.